Opening project sandbox
Preparing the editor and runtime...
Preparing the editor and runtime...
Start from a blank editor and follow the directions below.
0/4 passed
Run your code, then check each checkpoint before moving on.
1. Spawn enemies with letters.
Not checkedExample pattern (not the full solution):
spawn_timer += 1
if spawn_timer >= 30:
spawn_timer = 0
objects.append(make_object(random.randint(0, W - 20)))2. Type matching letters to destroy them.
Not checkedExample pattern (not the full solution):
# Add logic for this step inside your update loop
if condition_for_step:
# update state here
pass3. Lose lives when enemies escape.
Not checkedExample pattern (not the full solution):
if missed_target:
lives -= 1
if lives <= 0:
game_over = True4. Restart with R.
Not checkedExample pattern (not the full solution):
if event.type == pygame.KEYDOWN and event.key == pygame.K_r:
# Reset key game state values
score = 0
game_over = False