Opening project sandbox
Preparing the editor and runtime...
Preparing the editor and runtime...
Start from a blank editor and follow the directions below.
0/4 passed
Run your code, then check each checkpoint before moving on.
1. Move basket left and right.
Not checkedExample pattern (not the full solution):
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
player.x -= speed
if keys[pygame.K_RIGHT]:
player.x += speed2. Spawn and drop fruit circles.
Not checkedExample pattern (not the full solution):
spawn_timer += 1
if spawn_timer >= 30:
spawn_timer = 0
objects.append(make_object(random.randint(0, W - 20)))3. Catch fruit for points and miss fruit loses a life.
Not checkedExample pattern (not the full solution):
if player_reached_goal:
score += 14. Restart after game over with R.
Not checkedExample pattern (not the full solution):
if event.type == pygame.KEYDOWN and event.key == pygame.K_r:
# Reset key game state values
score = 0
game_over = False